Notes

Escape From Duckov Game Notes Database

#1

Hideout Notes

This place is empty, but it makes a decent hideout. I moved in some basic gear—at least it's a start. Hopefully, we can get out of here in one piece. I hired someone who looks competent. Time to put him to the test.
#2

Assembly Room Notes

We can build a ship here and use it to escape the planet. That's the rough plan. Next step: recruit more hands.
#3

Security Shooting Manual

To improve security, all guards should train using the following tips: 1. Hold the right mouse button to aim for better accuracy. 2. Aim for the enemy's head before firing to land a more lethal shot.
#4

Welcome Back to the Bunker

You don't need to make it to the Extraction Point. Just return here, and you'll be safe to go home.
#5

Rampaging Scavenger's Diary

As long as we all rush in together, nobody stands a chance. When our red flare goes up, that's our cue to strike. If they don't roll with the spacebar, one slash and they're done. Hahahaha! No one's better than us! I love it!
#6

Scavenging Tips

Pack up and head home once you've got enough. That way, you won't screw things up. If you don't get greedy, you'll always come out with something. Picked up two apples today. That was good.
#7

Roadside Friendly Reminder

If you see a white guy out here, don't mess with him. Don't ask me how I know that.
#8

Road Camp Notes

Those J-Lab bastards promised to take us with them, but they broke their word. Now, no one can stop us. I stole some good stuff from J-Lab and set up camp in Ground Zero. Here in Ground Zero, I, Pato Chapo, call the shots. Still don't get how that teleport beacon next door works. Doesn't look too reliable to me.
#9

Ground Zero Watch Log

I've been watching for a few days—the Road Camp folks seem off. Their leader glows with fire. Doesn't look like someone you want to mess with. Unless you're fully prepared, stay away from them.
#10

Sightings Report on Lordon

In the Warehouse Area, there's often a vicious dog roaming around. Its master is a sniper—always scheming and striking from the shadows. If you spot that dog, you'd better hide immediately. Friends from Ground Zero also told me about another guy who's been showing up there with a dog. Sometimes, the poor puppy is even strapped with a massive crate. It's a clear sign of moral decay—this guy is even worse than Lordon.
#11

Secret of the Cellar

I dug a secret tunnel to the warehouse, a way to bypass the Speedy Group Commander's guards. I know there are valuables inside, and I'm gonna get them. I ran into a blue-skinned guy in the tunnel—he seemed to be hiding many secrets.
#12

Speedy Group Commander's Diary

We were stationed here to guard the warehouse, but those J-Lab guys think I don't know what's stored inside. Those sleep pods are amazing. I tried one for a while. My skin felt smooth, almost glowing. I placed one in the Warehouse office and another in my house in the eastern town. There are two more on the list, but I can't find them anywhere. Where could they be?
#13

Cola Processing Materials

The blue guy told me how to make Cola taste even better. The raw material is a strange blue cube. Once processed, it becomes a green volatile liquid he called "Cola Concentrate." It's corrosive and undrinkable in its raw form, but after simple treatment it transforms into the most delicious cola imaginable. Not too sweet, but irresistibly addictive. If we could sell it, it would surely fly off the shelves. The problem is... how to obtain this blue cube...
#14

Gas Leak Incident

Something went wrong, the Cola Concentrate gas leaked. It's not safe here. I'm moving to Farm Town to set up a factory there. I inhaled some green gas, but strangely, I didn't die. Maybe it's because of the sleep pod... something's not right. Oh right, the blue guy is still locked up there. Well, not my problem.
#15

Mad Bomber's Diary 1

How did they know I stole the sleep pods? My factory just opened, and they smashed the place to pieces! What rotten luck. I'm so angry. Gotta go and cause some damage! I've been getting angry more easily lately. No, I need to stay calm. Calm my ass. Blow them up!
#16

Mad Bomber's Diary 2

J-Lab's people are everywhere now. What's going on? The most dangerous places are usually the safest. I'm hiding near the mercenary camp. They'll never spot me.
#17

Cola Factory Notes

Great, the factory's finally up and running! Trouble is, the collector I bought from the blue guy broke down. Fortunately, I have enough blue cubes in stock for now. I'll have to head back there for a restock one day though.
#18

The School Bully's Story

The School Bully won the city's headbutting championship. How is his head so damn hard?
#19

Mining Notes

J-Lab put me on guard duty for some valuable equipment. Letting that stuff just gather dust would be a waste. I bought a restaurant next to the gas station and turned it into a mine. I'm about to get rich.
#20

Mysterious Merchant Sighting Report

There's a mysterious merchant in a purple cloak around here, claiming to sell rare goods. But I didn't bring any Cash and couldn't buy anything. I'll come back with money later.
#21

About the Mercenaries in Farm Town

J-Lab brought in a bunch of mercenaries to guard the ship research. Now, Farm Town and its surroundings are crawling with them. This planet could blow up any day, and everyone's desperate to leave. Farm Town's a mess. Hopefully, J-Lab gets the ship ready and keeps its promise to get us out of here.
#22

Lobby Manager's Diary

Ah, I don't want to work. My subordinates don't focus on their work and only know how to piss me off every single day.​ If J-Lab hadn't promised to take me aboard a ship, I'd have quit ages ago.
#23

Lobby Clerk

The one sitting behind me is a pig.
#24

Town Hall Staff's Notes

Something's off with a lot of people around me. As if the world's ending, and they don't even care.
#25

Anonymous Supermarket Report

This supermarket is selling knock-offs. Please inspect the goods carefully.
#26

Ex-J-Lab Employee's Diary

I'm a member of the R&D team, yet they won't let me on the ship! At this point, I need to find my own way. First things first: find a partner, then form a crew.
#27

Arcade Machine's Sentience

Kids these days only stare at their phones. No discipline. I'll teach them a lesson.
#28

Incomplete Notes

I did it.
#29

Construction Site Notes

Not sure where the short circuit is. Ah well, let's call it a day.
#30

About Lab Layout

The lab's layout is complicated. There's a power switch on B1 and another on B2. The switch on B1 controls power to B2, while the one on B2 controls power for the northwest area of B1. That's for safety reasons.
#31

Hidden Room

Rumors say there's a hidden room on B1 of the lab. No one knows what's inside.
#32

Mysterious Houses in Farm Town

Farm Town has two extremely mysterious houses. I peered through the cracks and thought I saw a high-level J-Lab access card in one of them. Who could've done that?
#33

About the Teleporter

A long-distance teleporter modeled after naturally occurring teleport bubbles. Current technology cannot create stable bubbles, so the device can't teleport you to exact coordinates. It sends you to a random location within the target area.
#34

About the Sleep Pods

Sleep devices produced using products of the rifts, consisting of two components. One is a Storm Matter-made drug that greatly enhances biological adaptability. The other is a pod built with storm tech to improve sleep quality. Early models suffered from impurities in the purification process of Storm Matter. So users would experience side effects, primarily impulsiveness, irritability, and violent tendencies.
#35

Biological Experiment Notes

To ensure that various experiments in the Storm Area proceeded without interference, J-Lab required combat strength to secure the test sites. They recruited a group of volunteers for body modification. In the first round, J-Lab created "Koko Koko," a terrifying war machine infused with storm power. However, it proved extremely unstable and difficult to control. J-Lab then optimized the process and, in the second round, developed four new test subjects under the codename Four Horsemen, intended to restrain "Koko Koko." Even these new prototypes remain unstable.
#36

Energy Weapon

J-Lab developed a new class of firearms powered by Storm Matter. In terms of sheer firepower, they are not much stronger than conventional gunpowder. However, by selling these energy weapons, J-Lab secured massive profits, which funded their spacecraft research.
#37

Lab Director's Report

Some employees are showing poor work attitudes. One employee, Jeff, is often caught sneaking off to the screening room during work hours to play games. We plan to dismiss him. Xiaoming as well.
#38

Records on Spacecraft Construction

We've launched a spacecraft development program based on our Storm Area discoveries. It is divided into several parts: propulsion, thrust, navigation, life support, defense, and computing systems.
#39

Research on Storm Matter

This solid, purple matter emerges alongside rifts. The air in the Storm Area contains high concentrations of its particles. Storm Matter tends to accumulate inside living organisms, crystallizing over time.
#40

Research on Blue Crystals

J-Lab discovered that purified Storm Matter transforms into blue crystals. These crystals are more stable, easier to use, and free from the harmful effects on living beings. Before the Storm, J-Lab could already produce such crystals, but only through cloning technology. The process was extremely inefficient, and many researchers strongly opposed it.
#41

Records on the Mysterious Aircraft

In the Storm Area, we discovered a small craft containing the corpse of what appeared to be an alien lifeform. Inside, we found data logs, though written in an unknown language. After decryption, the following was revealed: "During our travels, we discovered this planet. Its core was rich in life energy, an excellent source of raw material, so we began extraction. But something went wrong. The life energy was tainted. When I drilled into the crust, the surface erupted in a massive purple flash, not blue as expected. Clearly, this planet has been tampered with. The energy destroyed my aircraft, and the mothership left immediately to avoid the risk of being destroyed too. Now, I'm stranded on this planet, and these purple substances seem to be affecting me. I don't know if I can make it."
#42

Rift Observation Report

To accelerate spacecraft production, we ramped up crystal extraction. But as extraction increases, the rift collapse accelerates too. I fear the whole planet may break apart before we can produce enough ships.
#43

Legends of the Umbrella Cult

Legend speaks of an ancient religion called the Umbrella Cult. Some say they gave life to this planet, others say they killed it. Even more outlandish claims suggest that J-Lab is backed by the Umbrella Cult, which provided them with various scientific technologies but never revealed how to leave this planet. The Umbrella Cult has never shown itself publicly, yet it's deeply connected to everything in this world.
#44

Pre-Storm Sighting Report

On the day of the first Storm, witnesses reported seeing a massive insect-like creature hovering in the sky, matching the description of the evil deity from the Umbrella Cult legends.
#45

Cave Secrets of Ground Zero

The cave in Ground Zero glows with a faint blue light at night, eerie and unsettling. Some say it's haunted, and that when storms roll in, the ghosts appear.
#46

Test Subject Record 1

Test Subject #0 Koko Koko has extremely strong resistance to almost all types of damage. However, Space DMG can break his Energy balance and hurt him.
#47

Test Subject Record 2

Test Subject Pulu Pulu is complete. After a streamlined manufacturing process, it retains resistance to physical impacts and poison. The weapon we equipped him with can easily shatter enemy Armor.
#48

Test Subject Record 3

Test Subject Gulu Gulu specializes in poisoning enemies. He boasts excellent protection, but his armor cannot withstand repeated hits.
#49

Test Subject Record 4

Test Subject Pala Pala has strong defensive abilities and absolute heat resistance. However, his poison resistance is well below average.
#50

Test Subject Record 5

Test Subject Billy Billy shows electrical control far beyond expectations, but fears high temperatures.
#51

Fishing Notes 1

The fish variety here is too limited. I won't be coming back. Never Miss a Catch, FIGHTING!
#52

Fishing Notes 2

I just flipped through an old fishing guide left by my predecessors. Turns out different fish have vastly different habits. For example, Red Goldfish and Red Banded Fish only appear during the day, while Pink Goldfish, Purple Damselfish, and Greenback Bighead Carp only show up at night. Even though I didn't catch anything today, with this knowledge, I'll definitely catch one next time. Never Miss a Catch, FIGHTING!
#53

Fishing Notes 3

I got so absorbed in fishing that I didn't notice the Storm rolling in. Had to hide in a cave all day. As soon as I went in, a purple guy attacked me—good thing I had a gun. The cave water had no fish, which was a real letdown. Still, from what I observed, different weather affects what fish you can catch. Red Bigeye Fish only bite on sunny days, while Azure Galaxias, White Flatfish, and Greenback Bighead Carp appear only when it rains. All in all, a fruitful day. Never Miss a Catch, FIGHTING!
#54

Fishing Notes 4

A weird purple guy saw me failing to catch anything and came over to share some "fishing tips." According to him, some fish need special bait: Azure Galaxias like R6 batteries, Red Bigeye Fish go for lighters, and Green Porcupinefish can only be hooked with toilet cleaner. Total nonsense. I tried it anyway and still caught nothing. Guess I was tricked. Whatever, I'll catch something tomorrow! Never Miss a Catch, FIGHTING!
#55

Fishing Notes 5

I think I've figured it out. Green Porcupinefish seems to appear only in Ground Zero, Red Bigeye Fish only in the Warehouse Area, and Azure Galaxias only in Farm Town. By the way, I saw a guy fishing nearby, muttering to himself: "It's called perch, not parch! How long is it? How long?" I really envy people who actually know how to fish. Never Miss a Catch, let's go!
#56

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